・Option to get a default UV-unwrapping of new geometry added. ・Selection tools got several improvements:face stepping option, checker select, next/previous, multiple axis mirror. ・New Edit-mode boolean tool, useful to quickly perform edits ・Decimate modifier is now symmetry aware. ・Better anti-aliasing for OpenGL renders. ・Support for multi-line text in tooltips, render stamps, frame nodes and meta data display. ・Progress bars got a complete design overhaul. ・Performance optimizations for large node shaders. ・Customizable motion blur position, support for rolling shutter. ・Smoke/Fire and Point Density support on GPU. ・Improved Subsurface Scattering, and faster SSS on GPUs. Blender is Open-Source software for 3D modeling, animation, rendering, post-production, interactive creation, and playback.
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